Tag in an office with your friends!
Project Specifications
My Contributions
My contributions for this project were:
Setting up a multiplayer network using Photon.
Shaders for throwable objects.
Colored nametags for each player.
Making lobby options, for kicking players and adjusting match settings.
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Photon, Unity and C#
This project was made with Unity and C#.
We used Photon networking to make a multiplayer game. -
Team of Five
Our team consisted of two artists and three programmers.
Dev: Pablo Jacobs
Dev: Aaron Blok
Artist: Joey van Petegem
Artist: Surijan Bakker
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Time
We had seven weeks for this project.
the first week was spent on designing the game.
the second and third week were spent on making a prototype.
the fourth, fifth, and sixth week were spent on making the game.
the last week was spent on release and final touches.