Nick Jennissen - Game Developer

PROJECTS CONTACT ABOUT ME

Sleep SHIFT

A tower Defense of your nightmares.
The idea of this game was that there were 3 nights where the player had odd dreams,
the player has to defend the good dreams from the nightmare monsters by building a maze of towers.

Project Specifications

My Contributions

I provided an A* pathfinding algorithm which was improved upon for this projects needs by me and another developer.
I also made the mechanics for building, upgrading and selling turrets, as well as how the turrets behave.

  • Unity and C#

    This project was made with Unity and C#.

  • Team of Four

    There were a total of four developers working on this project.

    Dev: Aaron Blok

  • Time

    We had 4 weeks which where we had 3 days per week to work on the project

Project Links

  • Git Repo