A tower Defense of your nightmares.
The idea of this game was that there were 3 nights where the player had odd dreams,
the player has to defend the good dreams from the nightmare monsters by building a maze of towers.
Project Specifications
My Contributions
I provided an A* pathfinding algorithm which was improved upon for this projects needs by me and another developer.
I also made the mechanics for building, upgrading and selling turrets, as well as how the turrets behave.
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Unity and C#
This project was made with Unity and C#.
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Time
We had 4 weeks which where we had 3 days per week to work on the project