A planetary four player spaceship shooter
A project where we were limited to only use keyboard controls for a party game, we decided to make a spaceship shooter on random planets.
Project Specifications
My Contributions
My major contributions for this project were:
Making ships and projectiles rotate around a sphere to make it look like you were dogfighting around a planet.
Behaviour of different kind of projectiles. Each battle randomizes each players weapon type.
Customizing your ship before going into battle; changing its colour and picking between two kinds of ships.
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Unity and C#
This project was made with Unity and C#
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Team of Four
The team consisted of two developers and two artists.
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Time
We had eight weeks of development time where each week there was one dedicated day on school to work on this project.